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Next-Dyn

UX Design Education Specialists

Design Experiences That Actually Matter

We're teaching UX design the way it's practiced in real studios—through messy problems, difficult decisions, and iterative thinking. Our programs focus on building judgment alongside technical skills.

Explore Programs
UX design workshop with participants collaborating on interface prototypes

How We Think About Teaching Design

Most education gets stuck on tools and templates. We focus on how designers actually think when they're solving problems—the parts that matter long after trends change.

Real Projects, Real Constraints

You'll work with actual business requirements, technical limitations, and stakeholder feedback. Learning to balance competing priorities is the skill that separates experienced designers from beginners.

Research That Informs Decisions

User research isn't about validating what you already believe. We teach methods that challenge assumptions and help you discover what users actually need—even when it contradicts your initial ideas.

Iteration Through Feedback

Great design emerges through cycles of testing and refinement. You'll present work regularly, receive honest critique, and learn to improve designs based on evidence rather than preference.

Designer reviewing wireframes and user flow diagrams on desk

Programs Designed for Different Starting Points

Foundation Track

Starting September 2025. For people transitioning into UX from other fields. Covers core principles, research methods, and design fundamentals through hands-on projects that build a portfolio.

Advanced Practice

Beginning November 2025. For designers with 1-2 years experience who want to refine their approach. Deep work on information architecture, interaction patterns, and systems thinking.

Specialized Workshops

Rolling schedule through 2025-2026. Focused sessions on specific skills like usability testing, design systems, or mobile interface design. Can be taken individually or as part of a track.

Learn From Practitioners Still Doing the Work

Elias Bergström, lead UX instructor at Next-Dyn

Elias Bergström

Lead Instructor, Product Design

Spent eight years designing interfaces for financial services and healthcare platforms. Now splits time between consulting projects and teaching the frameworks that actually hold up under real business pressure.

Casimir Novotný teaching interface design principles

Casimir Novotný

Research & Strategy Instructor

Background in anthropology before moving into UX research. Teaches how to conduct studies that uncover genuine insights rather than confirming what teams want to hear. Still runs research for enterprise software clients.

Where Former Students Are Working Now

These people came through our programs and went on to work at companies where good design makes a difference. Everyone's path looked different.

Linnea Eklund

UX Designer, E-commerce Platform

Switched from graphic design after our Foundation program in early 2024. Now works on checkout flows for a regional retail platform. Says the research training changed how she approaches every project.

Tadeas Kowalski

Product Designer, Healthcare Tech

Took Advanced Practice to level up from junior to mid-level role. Ended up at a medical software company working on patient portals. Credits the systems thinking coursework for helping him see bigger patterns.

Dagny Sørensen

Senior UX Researcher, Financial Services

Already had design experience but wanted deeper research skills. Completed our specialized workshops in 2024. Now leads discovery work for a banking app used across multiple Asian markets.

Start Building Skills That Last Beyond Trends

Our autumn 2025 programs open for enrollment in June. Whether you're starting fresh or pushing your practice forward, we've structured learning paths that fit different experience levels and schedules.

Students collaborating on UX design project during workshop session